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SigInt10: Future 3.0

By Nick Far (@NickF4rrFuture 3.0 from Twitpic)

Future 3.0 is about the patterns that will emerge and reemerge in the future.

Future 1.0 is crude, this the beggining of the internet or the beginning of domestic agriculture, it is signified by:

  • Low growth
  • Nutral
  • Decentralized
  • Direct

Future 2.0 is an intermediate phase (think web 2.0 or the industrial revolution):

  • Refined
  • Centralized
  • Rapid
  • Massive

Future 3.0 is entropic (it is about to happen):

  • Sustainable
  • Natural
  • Decentralized
  • Direct

First of all Nick looks at technology in the different phases, and as example he takes the Internet.

1.0: Basic HTML 1.0 pages

2.0: Web “2.0” AJAX

  • Centralized
  • Interactive
  • Drove the mass adoption of the web

3.0: WWW 3.0?

  • Natural: Greater adoption of interoperability
  • Decentralized: Diaspora
  • More direct: Elimination of middle players
  • More sustainable: Shared cloud pools

Interfaces

  • 1.0: Command line
  • 2.0: WIMP (Windows, Icons, Mouse, Pointer)
  • 3.0: Diverse array of natural interfaces
    • Multi-touch (e.g. iPad)
    • Project Natal: Full  Body Control
    • Augmented reality
  • Entertainment:

  • 1.0: Direct performances
  • 2.0: Mass entertainment
  • 3.0: Directly Created, Massivly Distributed
    • Self-Publishing
    • Distributed Global Media Library
    • Consumer to Artist payments
    • On-Demand Programming
  • Food:

  • 1.0: Domestical, Local Cultivation
  • 2.0: Global food transport
  • 3.0: Locally Grown, Locally Sourced
  • Urban Farming
  • Recapture of subburban areas
  • Hydroponic cultivation
  • Selective food transport

Sex:

  • 1.0: Many Partners, Survival of the Fittest
  • 2.0: Monogamy, Marriage
  • 3.0: Polyamory
    • Multiple “Life partners”
    • Emotional Monogamy
    • Full disclosure
    • Accepted Fetish Exploration

    Manufacturing:

    • 1.0: Local raw materials & Finished goods
    • 2.0: Long value chains to lowest-cost production
    • 3.0: Renewable Materials & Local Production
    • Makerbot
    • recycling of raw materials
    • Open Manufacturing, Shan Zhai
    • “The Lego Effect”

    Money

    • 1.0: Local Value Exchange
    • 2.0: Currency
    • 3.0: Distributed Stores of Value
    • Trust based value networks
    • Service Invoicing
    • Interoperable Obligations
    • “Cash” Accounting

    Services:

    • 1.0: Locally Provided Services
    • 2.0: Outsourcing, Immigration
    • 3.0: Competency Creation & Automation
    • Service Automation
    • “Local Sourcing”
    • Network of Independent Agents
    • Focus on core competencies
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